//
//  Director.h
//  Prism
//
//  Created by Bas du Pre on 19-05-11.
//  Copyright 2011 UU. All rights reserved.
//

// iOS specific implementation

#if PRISM_OBJC

// Objective-C specific fields and methods

public:
CCScene* native_currentScene();

protected:
virtual void native_init();

private:
CCScene* IOS_scene;
PFloat IOS_accumDt;
PFloat IOS_dt;
PInt IOS_frames;
PFloat IOS_lastFPS;

virtual void native_onUpdate(void* sender, UpdateEventArgs *e);
virtual void native_updatePositionOnWinSizeChanged(void* sender, EventArgs *e);

#endif